XLIST_ENGN2911-I

3D Photography and Geometry Processing

Instructor(s):
Course Home Page:
Offered this year?No
When Offered?Occasionally


Description

In 3D Photography, cameras and lights are used to capture the shape and appearance of 3D objects represented as graphical models for applications such as computer animation, game development, electronic commerce, heritage preservation, reverse engineering, and virtual reality. This course covers 3D capture techniques and systems, surface representations and data structures, as well as methods to smooth, denoise, edit, compress, transmit, simplify, and optimize very large polygonal models.

CRN: None