Introduction to Object-Oriented Programming and Computer Science
|Location:||TBD (Remote Asynch in section 02)|
|Meeting Time:||K: TTh 2:30-3:50|
|Offered this year?||Yes|
|When Offered?||Every year|
Emphasizes object-oriented design and programming in Java, an effective modern technique for producing modular, reusable, internet-aware programs. Also introduces interactive computer graphics, user interface design, and some fundamental data structures and algorithms. The course features a sequence of successively more complex graphics programs, including Tetris, and culminating in a significant final project such as an interactive sketching program, Othello, PacMan or a student-designed application. CS15 helps provide a serious introduction to the field intended for both potential concentrators and those who may take only a single course. No prerequisites, no prior knowledge of programming required.