Introduction to Object-Oriented Programming and Computer Science
|Location:||Salomon DECI (Remote Asynch in section 02)|
|Meeting Time:||K: TTh 2:30-3:50|
|Offered this year?||Yes|
|When Offered?||Every year|
Introduces programming in Java (a modern, widely-used programming language), interactive 2D computer graphics, and some fundamental data structures and algorithms. Students learn by programming a sequence of interactive graphics programs which gradually increase in complexity, including Doodle Jump, Tetris, and a significant final project. Lectures are supplemented by skits performed by the UTAs (Undergraduate Teaching Assistants) to teach course concepts and for a bit of added entertainment! This course is intended for both potential concentrators and those who may take only a single course. There are NO prerequisites, and no prior knowledge of programming is required, though students who do have prior programming experience are also encouraged to take the course!