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| Interface Summary | |
|---|---|
| PlayerConstants | |
| Class Summary | |
|---|---|
| PlayerBbox | A rectangular bounding box, used to define the size of an object. |
| PlayerBbox3d | A rectangular bounding box, used to define the size of an object. |
| PlayerColor | A color descriptor. |
| PlayerDevAddr | Devices are identified by 12-byte addresses of this form. |
| PlayerMsgHdr | Every message starts with this header. |
| PlayerOrientation3d | An angle in 3D space. |
| PlayerPoint2d | A point in the plane. |
| PlayerPoint3d | A point in 3D space. |
| PlayerPose | A pose in the plane. |
| PlayerPose3d | A pose in space. |
| PlayerSegment | A line segment, used to construct vector-based maps. |
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