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Interface Summary | |
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PlayerConstants |
Class Summary | |
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PlayerBbox | A rectangular bounding box, used to define the size of an object. |
PlayerBbox3d | A rectangular bounding box, used to define the size of an object. |
PlayerColor | A color descriptor. |
PlayerDevAddr | Devices are identified by 12-byte addresses of this form. |
PlayerMsgHdr | Every message starts with this header. |
PlayerOrientation3d | An angle in 3D space. |
PlayerPoint2d | A point in the plane. |
PlayerPoint3d | A point in 3D space. |
PlayerPose | A pose in the plane. |
PlayerPose3d | A pose in space. |
PlayerSegment | A line segment, used to construct vector-based maps. |
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