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Viewing & Rendering
Visible Surface Determination--Back-Face Culling
Assumes objects defined as polyhedra
Use outward normal (ON) of polygon to test for rejection
LOS = Line of Sight, the projector from the center of projection to the polygon. (For parallel projections LOS = DOP = direction of projection).

Cosine of angle between LON and ON is used to determine if the polygon is back-facing or not:
- If LOS * ON < 0, then polygon may be visible
- If LOS * ON > 0, then polygon is invisible--discard
When displaying a single convex polyhedron, back-face culling is the only visible surface algorithm needed!


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Viewing & Rendering - 09 MAY 95
Page 13 of 31
sl@cs.brown.edu
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