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Mathematics of Projections
Defining a View Volume
Reduce degrees of freedom
position the camera (and view plane)
point it towards the area of interest
rotate it about the barrel to define "up"
define the field of view (wide angle, normal...)
define the depth of field (not in PHIGS and equivalent real-time graphics libraries)
tilt view plane if oblique projection
define perspective or parallel projection
We define coordinate systems in which to specify these parameters:
position of camera = COP in perspective projection
position of camera = "way out" along the PRP - CW line, in parallel projection
area of interest = combination of VRP and CW (breaks the metaphor slightly)
rotate to define "up" = VUP vector
define field of view = pick umin, umax, vmin, vmax on view plane
Tilt film plane = adjust VPN relative to PRP - CW.


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Mathematics of Projections - 09 MAY 95
Page 8 of 44
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