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Mathematics of Projections
Going Through the Steps
Get the eye to the origin (cont.)
In summary: We will take the matrix

and we will multiply everything by it (all points, that is)
This will move COP to (0,0,0).
It will move VRP to

It will move any point P
in our world to a new location



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Mathematics of Projections - 09 MAY 95
Page 24 of 44
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