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Viewing & Rendering
Reflection Characteristics of Surfaces (cont.)
Specular reflection (cont.)
- Phong approximation: cosna
- as n increases, highlight is more concentrated, surface appears glossier
Illumination model with all three terms
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- ks: specular coefficient, fraction of light reflected
- This is an easy-to-evaluate equation that gives useful results. It is used in most graphics workstations, but it has no basis in theory and does not model reflections correctly.



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Viewing & Rendering - 09 MAY 95
Page 29 of 31
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