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Viewing & Rendering
Wireframe Rendering
All edges visible: Polygons are scan converted for edges only. No illumination model or shading is used. Lines are whatever color/value that has been intrinsically assigned to them.

Hidden edges: Polygons are scan converted and interior pixels are assigned the background color using the z-buffer algorithm.



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Viewing & Rendering - 09 MAY 95
Page 24 of 31
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