#include <IS3D.H>#include <GL/gl.h>#include <GL/glu.h>#include "SDL.h"Go to the source code of this file.
Defines | |
| #define | MAX_PARTICLES 12 |
Typedefs | |
| typedef ReferenceCountedPointer< class SparklerDrawingWidget > | SparklerDrawingWidgetRef |
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1.4.0