#include <ProjectionVRCamera.H>
Public Types | |
| enum | EyeProjectionType { LeftEye, RightEye, Cyclops } |
Public Member Functions | |
| ProjectionVRCamera (DisplayTile dispTile, CoordinateFrame initHeadFrame, double interOcularDist=0.2083) | |
| virtual | ~ProjectionVRCamera () |
| void | applyProjection (RenderDevice *rd, EyeProjectionType whichEye) |
| CoordinateFrame | getHeadFrame () |
| CoordinateFrame | getLeftEyeFrame () |
| CoordinateFrame | getRightEyeFrame () |
| Vector3 | getHeadPos () |
| Vector3 | getCameraPos () |
| Vector3 | getLookVec () |
| DisplayTile | getTile () |
| void | updateHeadFrame (CoordinateFrame frame) |
| void | setDisplayTile (DisplayTile dispTile) |
| void | set_iod (double val) |
| double | get_iod () const |
Public Attributes | |
| double | iod |
| Inter-ocular distance, default = 2.5 inches = 0.2083 feet. | |
| DisplayTile | tile |
| CoordinateFrame | headFrame |
| VRG3D::ProjectionVRCamera::ProjectionVRCamera | ( | DisplayTile | dispTile, | |
| CoordinateFrame | initHeadFrame, | |||
| double | interOcularDist = 0.2083 | |||
| ) |
Inter-ocular distance defaults to 2.5 inches = 0.2083 feet, this assumes your virtual coordinates are reported in feet.
| virtual VRG3D::ProjectionVRCamera::~ProjectionVRCamera | ( | ) | [virtual] |
| void VRG3D::ProjectionVRCamera::applyProjection | ( | RenderDevice * | rd, | |
| EyeProjectionType | whichEye | |||
| ) |
Sets the projection matrix and the camera to world matrix for the RenderDevice based on the current DisplayTile, HeadFrame, and which eye is about to be rendered.
| CoordinateFrame VRG3D::ProjectionVRCamera::getHeadFrame | ( | ) | [inline] |
References headFrame.
| CoordinateFrame VRG3D::ProjectionVRCamera::getLeftEyeFrame | ( | ) |
| CoordinateFrame VRG3D::ProjectionVRCamera::getRightEyeFrame | ( | ) |
| Vector3 VRG3D::ProjectionVRCamera::getHeadPos | ( | ) | [inline] |
References headFrame.
| Vector3 VRG3D::ProjectionVRCamera::getCameraPos | ( | ) | [inline] |
References headFrame.
| Vector3 VRG3D::ProjectionVRCamera::getLookVec | ( | ) |
| DisplayTile VRG3D::ProjectionVRCamera::getTile | ( | ) | [inline] |
References tile.
| void VRG3D::ProjectionVRCamera::updateHeadFrame | ( | CoordinateFrame | frame | ) | [inline] |
References headFrame.
| void VRG3D::ProjectionVRCamera::setDisplayTile | ( | DisplayTile | dispTile | ) | [inline] |
References tile.
| void VRG3D::ProjectionVRCamera::set_iod | ( | double | val | ) | [inline] |
References iod.
| double VRG3D::ProjectionVRCamera::get_iod | ( | ) | const [inline] |
References iod.
Referenced by getTile(), and setDisplayTile().
| CoordinateFrame VRG3D::ProjectionVRCamera::headFrame |
Referenced by getCameraPos(), getHeadFrame(), getHeadPos(), and updateHeadFrame().
1.5.6