IS3D::VRMLParser Class Reference
#include <VRMLParser.H>
List of all members.
Detailed Description
A home brew VRML parser that handles a reasonable subset of the VRML 1.0 specification. Extended from dlemmerm's original code so that it handles multiple models specified within the same VRML file.
Constructor & Destructor Documentation
| IS3D::VRMLParser::VRMLParser |
( |
const std::string & |
filename, |
|
|
bool |
getCameraFromFile = true, |
|
|
bool |
addModelsToDrawMgr = true, |
|
|
bool |
loadInSecondThread = true | |
|
) |
| | |
| virtual IS3D::VRMLParser::~VRMLParser |
( |
|
) |
[virtual] |
Member Function Documentation
| void IS3D::VRMLParser::parseAndCreateModels |
( |
|
) |
|
| void IS3D::VRMLParser::addAllModelsToDrawMgr |
( |
|
) |
|
| int IS3D::VRMLParser::getNumModels |
( |
|
) |
|
| ModelObjRef IS3D::VRMLParser::getModel |
( |
int |
index = 0 |
) |
|
| float IS3D::VRMLParser::getPercentageDoneLoading |
( |
|
) |
|
| void IS3D::VRMLParser::checkForThreadComplete |
( |
EventRef |
e |
) |
|
Member Data Documentation
The documentation for this class was generated from the following file: