#include <SoundImpSDL.H>
Inherits IS3D::SoundImplementation.
Public Member Functions | |
| SoundImpSDL () | |
| virtual | ~SoundImpSDL () |
| void | setListenerLoc (const CoordinateFrame &m) |
| void | setListenerVel (const Vector3 &v) |
| void | setListenerGain (const float g) |
| void | load (const std::string &filename) |
| void | play (const std::string &filename) |
| void | stop (const std::string &filename) |
| void | deleteSound (const std::string &filename) |
| void | setParam (const std::string &filename, const SOUNDPARAM param, const float value) |
| IS3D::SoundImpSDL::SoundImpSDL | ( | ) |
| virtual IS3D::SoundImpSDL::~SoundImpSDL | ( | ) | [virtual] |
| void IS3D::SoundImpSDL::setListenerLoc | ( | const CoordinateFrame & | m | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::setListenerVel | ( | const Vector3 & | v | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::setListenerGain | ( | const float | g | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::load | ( | const std::string & | filename | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::play | ( | const std::string & | filename | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::stop | ( | const std::string & | filename | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::deleteSound | ( | const std::string & | filename | ) | [virtual] |
Implements IS3D::SoundImplementation.
| void IS3D::SoundImpSDL::setParam | ( | const std::string & | filename, | |
| const SOUNDPARAM | param, | |||
| const float | value | |||
| ) | [virtual] |
Implements IS3D::SoundImplementation.
1.5.6