IS3D::IS3DDraw Class Reference
#include <IS3DDraw.H>
List of all members.
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Static Public Member Functions |
| static void | poly3DOutline (const Array< Vector3 > &polygon, RenderDevice *renderDevice, const Color4 &color=Color3::yellow()) |
| static void | poly3D (const Array< Vector3 > &polygon, RenderDevice *renderDevice, const Color4 &color=Color3::yellow()) |
| static void | lineWithTristrip (const Array< Vector3 > &points, const Vector3 &normal, const double &width, RenderDevice *renderDevice, const Color4 &color=Color3::black()) |
| static void | cylinder (const Vector3 &startPoint, const Vector3 &endPoint, const double &startRadius, const double &endRadius, RenderDevice *renderDevice, const Color4 &color=Color3::yellow(), const int &numSections=10) |
Member Function Documentation
| static void IS3D::IS3DDraw::poly3DOutline |
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const Array< Vector3 > & |
polygon, |
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RenderDevice * |
renderDevice, |
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const Color4 & |
color = Color3::yellow() | |
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) |
| | [static] |
| static void IS3D::IS3DDraw::poly3D |
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const Array< Vector3 > & |
polygon, |
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RenderDevice * |
renderDevice, |
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const Color4 & |
color = Color3::yellow() | |
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) |
| | [static] |
| static void IS3D::IS3DDraw::lineWithTristrip |
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const Array< Vector3 > & |
points, |
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const Vector3 & |
normal, |
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const double & |
width, |
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RenderDevice * |
renderDevice, |
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const Color4 & |
color = Color3::black() | |
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) |
| | [static] |
| static void IS3D::IS3DDraw::cylinder |
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const Vector3 & |
startPoint, |
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const Vector3 & |
endPoint, |
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const double & |
startRadius, |
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const double & |
endRadius, |
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RenderDevice * |
renderDevice, |
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const Color4 & |
color = Color3::yellow(), |
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const int & |
numSections = 10 | |
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) |
| | [static] |
The documentation for this class was generated from the following file: