#include <EventDisplay.H>
Inherits IS3D::DrawObj.
Public Member Functions | |
| EventDisplay (const Array< std::string > &eventTriggers, const Array< std::string > &event1DTriggers, const Array< std::string > &event2DTriggers, std::string fontFile=std::string("")) | |
| virtual | ~EventDisplay () |
| void | draw () |
| Override this function and place your G3D draw calls inside it. | |
| void | eventCallback (EventRef e) |
| void | event1DCallback (EventRef e) |
| void | event2DCallback (EventRef e) |
| IS3D::EventDisplay::EventDisplay | ( | const Array< std::string > & | eventTriggers, | |
| const Array< std::string > & | event1DTriggers, | |||
| const Array< std::string > & | event2DTriggers, | |||
| std::string | fontFile = std::string("") | |||
| ) |
| virtual IS3D::EventDisplay::~EventDisplay | ( | ) | [virtual] |
| void IS3D::EventDisplay::draw | ( | ) | [virtual] |
| void IS3D::EventDisplay::eventCallback | ( | EventRef | e | ) |
| void IS3D::EventDisplay::event1DCallback | ( | EventRef | e | ) |
| void IS3D::EventDisplay::event2DCallback | ( | EventRef | e | ) |
1.5.6