By Prof. Steven P. Reiss,
Ph.D.
About the book:
This text goes over how to design and implement software systems. Starting with
the basics of object-oriented design and building on strong software engineering
principles, the text attempts to convey the information, methodologies, techniques, and
tricks needed to build systems of 10,000 to 50,000 lines (and beyond). Along the way
it covers user interface design and coding, debugging and testing, proper use of C++,
software engineering, object libraries (both using and creating), multiple process
programming, and design patterns. Unlike most books in the area, it does not
concentrate on the language (other than to provide guidelines on how to use it correctly),
but instead concentrates on design itself. The approach taken is a practical one, with
lots of examples designed to provide a range of design experiences and situations.
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