First Half


Date


Lecture


Out

Jan 30 Tu Introduction  
Feb 1 Th scd on Optimization  
Feb 6 Tu Network & Systems Lecture Groups finalized
Feb 8 Th Network & Systems II Network Assignment
Feb 13 Tu Rendering I  
Feb 15 Th Rendering II Rendering Assignment
Feb 20 Tu President's day  
Feb 22 Tu Tim Miller & BSP Trees  
Feb 27 Th Simulation and Math Background  
Feb 29 Th Simulation II Simulation Assignment
March 5 Tu User Interface  
March 7 Th UI II User Interface Assignment
Mar 12 Tu Artificial Intelligence  
Mar 14 Th Artificial Intelligence II AI Assignment
Mar 19 Tu Finished game Presentations  
Mar 21 Th Tim Miller - Advanced BSP Trees  
Mar 26 Tu Dan Goldstein - Sounds, Rendering & Timing  
Mar 28 Th Tim Miller - Hurdles in Professional Game Development  
April 2 Tu Advanced AI  
April 4 Th Field Trip to Arcade