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Screenshots

4/28:
UI Update You can currently create new moves and configurations for each of
the moves. When you add a pose, you can edit the relative X, Y and
Z coordinates of the pull points, and you can select multiple pull
points at a time.

Coming soon: Adding timestep information so you can customize the
length of an action. Additionally, you'll be able to copy and paste
configurations.







4/19:
Currently updating AI infrastructure to be more flexible in how it
partitions the state space within the Q-Value tree. Demo of AI
working within a miny rolling balls game, where the goal is for the
AI enabled ball to learn how to hit the other ball.

Next Up: Working on integrating the current AI infrastructure with
the physics moves for the Marionette players.













4/7:
We have created a few maps for the environment using GTKRadiant:


























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