| _array | ARRAY< P > |  [protected] | 
  | _max | ARRAY< P > |  [protected] | 
  | _num | ARRAY< P > |  [protected] | 
  | _partial_length | _point3d_list< L, T, P, V > |  [protected] | 
  | _point3d_list(int max=16) | _point3d_list< L, T, P, V > |  [inline] | 
  | _point3d_list(const ARRAY< P > &p) | _point3d_list< L, T, P, V > |  [inline] | 
  | _point3d_list(const ARRAY< P > &p, const T &t) | _point3d_list< L, T, P, V > |  [inline] | 
  | _unique | ARRAY< P > |  [protected] | 
  | add(const P &p) | ARRAY< P > |  [inline] | 
  | add_uniquely(const P &el) | ARRAY< P > |  [inline] | 
  | append(L *poly) | _point3d_list< L, T, P, V > |  [inline] | 
  | append_ele(const P &el) | ARRAY< P > |  [inline, protected] | 
  | array() const | ARRAY< P > |  [inline] | 
  | array() | ARRAY< P > |  [inline] | 
  | ARRAY(int m=0) | ARRAY< P > |  [inline] | 
  | ARRAY(cARRAY< P > &l) | ARRAY< P > |  [inline] | 
  | ARRAY(const P &e) | ARRAY< P > |  [inline] | 
  | average() const | _point3d_list< L, T, P, V > |  [inline] | 
  | clear() | ARRAY< P > |  [inline] | 
  | clear_ele(int) | ARRAY< P > |  [inline, protected, virtual] | 
  | clear_range(int, int) | ARRAY< P > |  [inline, protected, virtual] | 
  | clone_piece(int k1, int k2) const | _point3d_list< L, T, P, V > |  | 
  | closest(const P &p, P &nearpt, Greal &neardist, int &segind) const | _point3d_list< L, T, P, V > |  [inline] | 
  | closest(const P &p, P &nearpt, int &nearind) const | _point3d_list< L, T, P, V > |  [inline] | 
  | closest(const P &p) const | _point3d_list< L, T, P, V > |  [inline] | 
  | contains(const P &el) const | ARRAY< P > |  [inline] | 
  | empty() const | ARRAY< P > |  [inline] | 
  | get_index(const P &el) const | ARRAY< P > |  [inline] | 
  | insert(int ind, int num) | ARRAY< P > |  [inline] | 
  | inset(Greal ins) const | _point3d_list< L, T, P, V > |  [inline] | 
  | inset_pt(int ind, const T &rot, Greal inset) const | _point3d_list< L, T, P, V > |  [inline] | 
  | interpolate(Greal s, V *tan=0, int *segp=0, Greal *tp=0) const | _point3d_list< L, T, P, V > |  [inline] | 
  | interpolate_length(Greal s, int &seg, Greal &t) const | _point3d_list< L, T, P, V > |  [inline] | 
  | invert(const P &pt) const | _point3d_list< L, T, P, V > |  [inline] | 
  | invert(const P &pt, int seg) const | _point3d_list< L, T, P, V > |  [inline] | 
  | last() | ARRAY< P > |  [inline] | 
  | last() const | ARRAY< P > |  [inline] | 
  | length() const | _point3d_list< L, T, P, V > |  [inline] | 
  | normal() const | _point3d_list< L, T, P, V > |  [inline] | 
  | num() const | ARRAY< P > |  [inline] | 
  | operator+=(const P &el) | ARRAY< P > |  [inline] | 
  | operator+=(cARRAY< P > &l) | ARRAY< P > |  [inline] | 
  | operator-=(cARRAY< P > &l) | ARRAY< P > |  [inline] | 
  | operator-=(const P &el) | ARRAY< P > |  [inline] | 
  | operator=(cARRAY< P > &l) | ARRAY< P > |  [inline] | 
  | operator==(const ARRAY< P > &c) const | ARRAY< P > |  [inline] | 
  | operator[](int j) | ARRAY< P > |  [inline] | 
  | operator[](int j) const | ARRAY< P > |  [inline] | 
  | partial_length(int i) const | _point3d_list< L, T, P, V > |  [inline] | 
  | pop() | ARRAY< P > |  [inline] | 
  | prepend(L *poly) | _point3d_list< L, T, P, V > |  [inline] | 
  | push(const P &p) | ARRAY< P > |  [inline] | 
  | realloc(int new_max=0) | ARRAY< P > |  [inline, virtual] | 
  | rem(const P &p) | ARRAY< P > |  [inline] | 
  | remove(int k) | ARRAY< P > |  [inline] | 
  | reverse() | ARRAY< P > |  [inline] | 
  | segment(int i) const | _point3d_list< L, T, P, V > |  [inline] | 
  | segment_length(int i) const | _point3d_list< L, T, P, V > |  [inline] | 
  | set_unique() | ARRAY< P > |  [inline] | 
  | sort(compare_func_t compare) | ARRAY< P > |  [inline, virtual] | 
  | tan(int i) const | _point3d_list< L, T, P, V > |  [inline] | 
  | truncate(int n) | ARRAY< P > |  [inline, virtual] | 
  | update_length() | _point3d_list< L, T, P, V > |  [inline] | 
  | valid_index(int k) const | ARRAY< P > |  [inline] | 
  | xform(const T &t) | _point3d_list< L, T, P, V > |  | 
  | ~ARRAY() | ARRAY< P > |  [inline, virtual] |