| _objs | IS3D::AnimMgr | [protected, static] |
| _paused | IS3D::AnimMgr | [protected, static] |
| _pendingRemoves | IS3D::AnimMgr | [protected, static] |
| getAnimObj(int i) | IS3D::AnimMgr | [inline, static] |
| getNumAnimObjs() | IS3D::AnimMgr | [inline, static] |
| getPaused() | IS3D::AnimMgr | [inline, static] |
| registerAnimObj(AnimObj *obj) | IS3D::AnimMgr | [static] |
| removeAnimObj(AnimObj *obj) | IS3D::AnimMgr | [static] |
| runAnimations() | IS3D::AnimMgr | [static] |
| setPaused(bool p) | IS3D::AnimMgr | [inline, static] |
1.5.6