Final Project
CS137 Assignment #6
Out |
Mon, 11/27 |
Plans Due |
Wed, 11/29 |
Milestone #1 |
Mon, 12/4 |
Milestone #2 | Wed, 12/6 |
Milestone #3 | Mon, 12/11 |
Final Presentation |
|
1. Posit
a knowledgeable, supportable, potentially useful hypothesis on the
interaction
of force and form in bat flight.
2. Work
towards a truly innovative and effective, interactive visualization
strategy
for VR with specific criteria for scientific usefulness.
In
this assignment you are going to design a visualization system for
analyzing an
aspect of bat flight, with an emphasis on showing something scientifically
useful through novel and useful interactive
visualization
techniques. In other words, you will
be working from a background of knowledge that has formed the basis for
previous assignments, but with an added rigor in scientific application
and
design innovation.
Concentrate
on a part of the problem that you find particularly interesting, involving both an anatomical feature and
an aspect of aerodynamics (at least one of each). You should
plan to
complete within 2½ weeks a fully developed strategy for an
interactive
visualization, with an optimally functional interface/toolset and
visual
variables (icons/gradients/drawn forms) that effectively show the
forces and
forms under study in isolation and in layered comparison. Consider the
various
visualization/study options we have talked about in class to date:
selection,
notation, info probes, animation features, and innovative arrangement
within VR
space. Using your hypothesis as a design mandate, try to pull up a plan
that
will have unique features for showing the relationships at the core of
your
idea.
This is supposed to be a design for a fully working system. Think of it
as if
you are going to try to “sell” your product to
Due
Wed, 11/29
3.2
Milestones
Mon,
12/4 Milestone #1
After the initial review of your
project ideas, adjust your hypotheses and strategies, and begin
construction of
the components in CavePainting. You should have one full
frame complete by this milestone, and ready to be
reviewed. All visual elements should be assembled in a way that allows
Sharon and
the class to gauge the validity and interest of the essential design.
Wed,
12/6 Milestone #2
Make
adjustments to hypothesis and visualization elements based on Monday’s
review.
In addition, prepare a simple storyboard
detailing the frames of your scripted demo. This storyboard should
include
references to wingbeat cycle steps, freeze-frames, split-frames or
other
animation particulars, menu/interface location and usage.
Mon,
12/11
Milestone #3
All
frames and layers complete, with adjustments based on previous reviews.
Basic scripted sequence in place for review.
3.3
The Presentation and Final hand in
Wednesday Dec 13
You need to present and try to “sell”
your design to Sharon (and the rest of us) during your presentation. Prepare your brochure/libretto for
distribution on the day of the demo, and practice your presentation. We
will
try to extend the class period on this day, but time will still be
tight, and
efficiency important. There will be no opportunity for late hand-ins of
the
project. Note that the main evaluation
criteria will be 1) novelty of the identified aspect of your project,
2) Sharon-evaluated
effectiveness of that aspect, 3) effective use of the unique
characteristics of
a VR design environment.