•Line segments, polylines, polygons, polyhedra
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•Triangles and tri-meshes
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Example 3D Primitives 1/3
Line = (V1, V2) = ((x1, y1, z1), (x2, y2, z2))
V1
V2
V3
 N
Triangle = (V1, V2, V3) + Normal = (a, b, c, d)