Asteriods

Due: Thursday, Oct. 8th in class

Assignment:

In this assignment you are asked to design the popular old video game Asteriods. For those of you who are unfamiliar with the game, here are the specs:

The player is represented by a Space Ship, trapped forever in an asteroid field. Your goal is to blow up as many asteroids as possible by shooting them. If you are hit by an asteroid, you will die, unless you have your shield up. Your sheilds will run out of energy after being up for a certain amount of time.

The game starts with some number of Asteriods moving slowly about the screen and your ship sitting still in the center.

Movement:

Your ship can rotate left or right, or move forward (Thrust). Since there is no friction in space, once you fire up the engines you do not slow down! Your game should have a key input for each time of movement, as well as for firing your gun, and raising your shields.

The Asteroids should move in the same way as your ship, however they should not change direction unless they collide with another Asteroid.

Blowing stuff up:

Let's start designing!
Last modified: Thu Oct 1 14:13:41 EDT 1998