Free-Form Modeling

In addition to planar objects, we are exploring ways to support modeling of conceptual, free-form shapes such as human figures. Our goal for this project is to allow users to leverage their existing drawing skills to create models rapidly as though they were drawing them directly. In an initial phase, the artist sketches a line drawing from which an approximate model is inferred. Additional gestural input may be supplied by the user to guide the inferencing process. The artist may refine the surface by drawing bumps and creases directly on it. Shading input will also be processed to modify surface geometry using techniques adapted from computer vision literature.

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