AnimatedTexture2 Home Page
Brook Conner and Tom Meyer suggest in
WAXweb: Toward Dynamic MOO-based VRML
that multi-media (video and audio) nodes should be added to
VRML. I have finished a variant of the
Silicon Graphics Open Inventor (TM)
SoTexture2 node called AnimatedTexture2, which
textures objects with a
movie or an NV (network video) MBONE video stream.
Please note that AnimatedTexture2 has only been tested on a few
machines (see install page)
work fine on any machine running Open Inventor with texture
mapping in hardware.
Information on the beta version
Installation instructions (source
Installation instructions (binary
ooMPEG (Reentrant, multi-threaded MPEG decoder
in C++) (needed for AnimatedTexture2)
Testing the package with the texture program
To do list: things to do, bugs to kill, etc.
Other real time animated texture map packages
Andy van Dam for the lab
Brook Conner for the idea and guidance
Tom Meyer for the idea and constant, in the lab, guidance
Tim Miller for SGI system administrating
Gavin Bell for Open Inventor help and the original FastTexture2 code
that AnimatedTexture2 is based on
John Bazik for package release help
Ely and the whole
graphics group for comic relief
Silicon Graphics Inc. for generously donating the Onyx Reality Engine 2
on which this package was created
tstaff (Brown) for keeping all the machines running, and replacing the
keyboards rendered inoperable by liquids
Roger Allen (SGI) for testing
Everyone I've forgotten
Open Inventor is a trademark of Silicon Graphics, Inc.
email: LSH at cs.brown.edu (Loring Holden)
this page is http://www.cs.brown.edu/software/AnimatedTexture2/
They link to
me, they really link to me!