Interested researchers should submit a position paper (2-4 pages plus figures) stating their interest in software visualization. Papers will be evaluated by a small program committee consisting of the three of us and three additional researchers to be selected. Accepted papers will be posted on this website.
The review process is now completed, and authors of submitted papers have been notified. The workshop program will be posted here soon.
He is a Research Staff Member managing the Jinsight project, dealing with visualization for object-oriented systems. His research interests are visualization, object-oriented programming environments, debugging and performance analysis.
Steven Reiss is Professor of Computer Science and Associate Chairman of the Computer Science Department at Brown University. Dr. Reiss's research interests lie in the area of programming environments and software visualization. The most recent environment, DESERT, combines an inexpensive data integration mechanism with a common editor and a collection of design and programming tools.
Dr. Reiss's current research includes work in the area of the visualization and analysis of the dynamics of complex software systems, software environments that let code and design evolve consistently and in parallel, web-based information retrieval, and developing software for a wireless classroom.
John Stasko is an Associate Professor in the College of Computing and the GVU Center at the Georgia Institute of Technology. He was was the lead editor on the recent book "Software Visualization: Programming as a Multimedia Experience" published by MIT Press.
Stasko's research interests focus on software and information visualization and human-computer interaction. He is the developer of the Tango and Polka algorithm animation systems as well as a number of other systems and techniques for software visualization. His current research includes efforts to develop software visualizations for analyzing test case information and debugging, information visualizations for communicating peripheral awareness information, user interfaces for small screens, and personified software agents on the desktop.