Tech Report CS-05-12
Real-time Silhouette Intersection by Maintaining the Distribution of Occupancy
Odest Chadwicke Jenkins, Matthew Maverick Loper
We present an approach to space carving based on adaptively sampling a propagated estimate of density in the shape of a dynamic environment. Our approach is designed to enable faster computational performance of shape carving, without requiring specialized hardware or code optimization, while maintaining a representative estimate of shape. We present results from comparing Matlab implementations of space carving using voxel grids and adaptive sampling for speed and shape distribution.
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