Rapid Approximate Silhouette Rendering of Implicit Surfaces

Abstract

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Discussion


Download a JAR (Java Archive) file containing the project classes, by clicking on the bunny. sample models, and instructions for using the model viewer/editor. The program requires you to have the Java3D library installed on your machine. Click here to download it.

A lot of work has followed this paper; most of the techniques have been reinvented by quite a lot of people. Our implementation had some nice features, not the least of which was trying to never waste any work: when you shot a ray, it was alwasy tracked out towards the boundary to generate a bit of silhouette, but the places visited were also used for generating marks for shading when appropriate.

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