Index
K
KEE,
structured object representation as the central paradigm of; Kaindl(192)-347
Kernighan-Lin graph partition algorithm,
generating aggregations and exceptions with; Hara(173)-75
keyboard interface,
speech-only hypermedia alternative to; Arons(25)-134
keywords,
filtering mechanism, in Garg's abstract hypertext model; Garg(110)-390
generating labels from in CYBERMAP; Gloor(175)-114
role in the coordination of information systems with a dynamic hypertext interface; Bieber(182)-212
semantics of, in Garg's abstract hypertext model; Garg(110)-390
software component library use of; Creech(169)-27
term definition, in mathematics of formal hypertext model; Afrati(145)-57
kiosk applications,
Kiosk, Hypertext'91 paper; Creech(169)-25
Portinari project; Schwabe(12)-116
KMS (Knowledge Management System),
See Also classification, pioneer systems;
approach to hypermedia design issues; Akscyn(86)-1
as non-linear information manager; Marshall(186)-261
commerical hypermedia system, characteristics of; Akscyn(86)-1
design goals; Akscyn(86)-3
as design idea source for the Dexter hypermedia reference model; Halasz(299)-30
as design idea source for the Dexter hypertext model; Osterbye(13)-129
as embedded link example; Gronbaek(15)-157
Flag taxonomy classification as monolithic system; Osterbye(13)-130
frames, Extended Dexter model representation of; Gronbaek(15)-155
hierarchical structure use by; Nanard(191)-330
Hypertext '87 paper; Akscyn(86)-1
Hypertext '89 paper; Yoder(125)-159, Schnase(127)-181
reasons for failure to move into the mainstream; Puttress(143)-26
knowledge,
See Also artificial intelligence (AI); cognitive; representation; semantic(s);
acquisition; Marshall(103)-253
advantage of frame representation of hypertext nodes for; Kaindl(192)-345
case-based, knowledge-based indexing for; Boy(171)-51
characteristics and components of the process; Neuwirth(95)-122
frame-based hypertext use for; Kaindl(192)-350
hypertext value for; Kaindl(192)-346
IARC use for; Boy(171)-52
in CONCORDE; Hofmann(153)-166
on-line approach in CID; Boy(171)-53
agents,
accessing hypermedia information through; Shibata(231)-82
dynamic hypermedia user interface use of; Shibata(231)-82
anchor typing as method of adding additional contextual knowledge to a hypertext; Nanard(228)-51
base; Shibata(231)-82
building hypertext fragments from; Clitherow(135)-293
hypertext system viewed as; Lucarella(147)-84
based,
systems, JANUS relationship to; Fischer(120)-105
systems, LogicWeb compared with; Loke(23)-240
techniques, hypertext development using; Hammwohner(97)-155
-based systems,
building, advantage of frame representation of hypertext nodes for; Kaindl(192)-345
indexing mechanism, case-based knowledge acquisition use of; Boy(171)-51
MacWeb facilities for developing; Nanard(191)-333
SEPIA as; Schutt(148)-98
value of hypertext during the development of; Kaindl(192)-347
bases,
application, DSS shell application manager handling of; Bieber(182)-206
heterogeneous, access issues and methods; Salton(235)-131
structuring with abstract AI-based task models; Bareiss(232)-94
user, CYBERMAP use to provide a personalized view of the document; Gloor(175)-110
well-structured, dynamic hypertext interface as a front end for information systems with a; Bieber(182)-211
capturing at design time, importance of; Nanard(191)-330
'casting in concrete' in NoteCards; Marshall(103)-267
coherent mental representation role in creation of; Thuring(179)-164
contextual; Hardman(39)-183
anchor typing as method of adding contextual knowledge to hypertext; Nanard(228)-51
control, frame-based hypertext declarative representation of; Kaindl(192)-352
defined as elicited relationships; Nanard(191)-330
dissemination, impact of absence of use control on; Samuelson(170)-39
documentation use, maintained in contextual links in CID; Boy(171)-55
embedding in links and nodes, as software architecture design principle; Arons(25)-133
encapsulation by MacWeb; Nanard(191)-333
factual, relating to task-oriented knowledge through MacWeb scripts; Nanard(228)-51
hypertext structure used to contain; Nanard(191)-330
incorporation in hypertext, using structured types,; Nanard(191)-329
management, group; Akscyn(86)-1
meaning of, description in the context of learning Biology; Beeman(92)-74
normative, in engineering, intelligent hypertext for; Schwabe(150)-123
open-ended, accessing large collections of; Salton(235)-131
representation; Marshall(103)-253, Marshall(103)-263
abstract hypertext model support for; Afrati(145)-54
activities involved in the process of; Marshall(103)-254
advantages of hypertext; Marshall(103)-267
Agent Stories use for creating multi-threaded story structures; Sawhney(1)-2
answering questions about a programming project with DynamicDesign; Bigelow(111)-406
belief networks, in the Dynamic Medical Handbook project; Frisse(128)-204
combining hypertext with; Kaindl(192)-345
comparison of Thoth-II, NoteCards, Textnet, and Intermedia; Collier(104)-277
developing formalisms with hypertext; Marshall(103)-254
developing knowledge representation structures with NoteCards; Marshall(103)-254
difficulties of representing non-lineal though; Beeman(92)-70
dimensions of choice along the continuum; Collier(104)-277
domain; Garg(110)-376
educational hypermedia; De Vries(60)-1
exploring problems in; Marshall(103)-253
how I-SHYS results in knowledge about software process; Garg(112)-425
hypermedia systems rich in; Cleary(4)-31
hypertext abstraction mechanisms; Garg(110)-375
hypertext approach to creating; Marshall(103)-254
hypertext as a semi-formal; Kaindl(192)-346
hypertext use for; Marshall(186)-261
in MacWeb; Nanard(228)-51
in Thoth-II; Collier(104)-277
languages; Marshall(103)-254
mechanism of TOPIC; Hammwohner(97)-161
node and link typing for; Nanard(191)-330
notecards as a mechanism for; Neuwirth(95)-123
object-oriented models value for; Nanard(191)-333
redundant methods; Marshall(103)-265
representing hierarchical structure with semantic link types; Frisse(91)-61
scheme; Marshall(103)-255
Searle's Chinese room debate and the EUCLID system; Smolensky(101)-219
See Also representation;
semantic nets; Collier(104)-273
semantic parsing and; Hammwohner(97)-157
software engineering; Garg(112)-410
software process; Garg(112)-418
spatial layout; Marshall(103)-266
structure types use with an object-oriented hypertext system for; Nanard(191)-329
writing as activity involving; Streitz(138)-343
representation in an intelligent software hypertext system; Garg(112)-409
rule-based, not the only kind of knowledge representable in hypertexts; Nanard(191)-330
rules, use in KEE frame-based hypertext; Kaindl(192)-347
structured types use for incorporating; Nanard(191)-329
structures,
constrained, gIBIS and Germ designed to support; Marshall(186)-262
constructing, contrasted with information management and presentation; Marshall(186)-262
formalisms for, frames and semantic networks asstructures; Kaindl(192)-346
graphical, term definition in Aquanet; Marshall(186)-262
hypertext use for; Marshall(186)-261
methods for building, in Aquanet; Marshall(186)-267
task characteristics, Aquanet requirements developed from; Marshall(186)-263
term definition in Aquanet; Marshall(186)-262
virtual museum as navigation aid; Travers(124)-147
structuring,
exploring with Knowledge Weasel; Lawton(233)-106
in hypermedia systems to facilitate problem solving; Bareiss(232)-94
term definition, contrasted with information; Nanard(191)-330
viewing from different perspectives, importance for writing quality; Neuwirth(95)-122
KnowledgeSet's KRS,
CD-ROM retrieval product; Oren(105)-293
Kon-Tiki museum,
ECHT '94 paper; Liestol(46)-217
KRS (Knowledge Retrieval System),
CD-ROM retrieval product; Oren(105)-293
Software for IBM PC, bibliographic reference; Oren(105)-291
WWW navigation with; Dieberger(17)-174