First lecture this Wednesday! 3PM in CIT 316!

Posted on 23 Jan 2016 by jts1

The first lecture for CS1972 will take place on the first day of classes for second semester in CIT 316 at 3PM. The first assignment for the course will go out that night, and be due the following Tuesday (2/2) at 11:59:59PM.

Because class only meets once per week, attending each lecture is very important. We don't want you to start the semester off behind! If you are unable to attend the first lecture, be sure to check the website that night for the first assignment and the slides from the first lecture.

CS1972: Topics in 3D Game Engine Development

Posted on 16 Jan 2016 by jts1

CS1972: Topics in 3D Game Engine Development covers core techniques in 3D game development with an emphasis on engine architecture. Students independently develop their own engines using C++, OpenGL, and the Qt framework, then work in groups to create a polished game. Topics include: spatial subdivision, player representation, collision detection and response, and OpenGL. Prerequisites: one of CSCI 1230, CSCI 1971, CSCI 0320, or CSCI 0330, and either CS123 or completion of the winter assignment.

If you have not taken CS123 (Graphics), you must complete the winter assignment before the beginning of the semester. This will adequately prepare you with the requisite C++ and OpenGL knowledge.