CS195U: Topics in 3D Game Engine Development
Posted on 8 Jan 2014 by jw19
CS195U: Topics in 3D Game Engine Development covers core techniques in 3D game development with an emphasis on engine architecture. Students independently develop their own engines using C++, OpenGL, and the Qt framework, then work in groups to create a polished game. Topics include: spatial subdivision, player representation, collision detection and response, and OpenGL. Prerequisites: CSCI 1230 and one of CSCI 0320 or CSCI 1950N. Enrollment limited to 25.