Blessed Sacrament First Grade Money Game: Coin-Based Haunted House Rescue Mission
Computer Science 92
Brown University

Elaine Chen
Gabriel Cronin
Sharyn Levine
Ross Lipsky


I. Background Information:
    1. Blessed Sacraments K-8 Grade School
    2. Computer Facilities and Usage at Blessed Sacraments

II. Major Progress Steps:
    1. Initial Project Description
    2. Revised Project Description
    3. Classroom Observations
    4. Storyboard Presentations: What is a storyboard, anyway?
    5. (You'll need the Adobe Acrobat Plug-In, available from www.adobe.com, in order to view the files in this section)

      i. Introduction to the Storyboard
      ii. Puzzle Types

    6. Meeting: Sunday March 15, 1998
    7. Time Line for Subsequent Progress
    8. Mrs. Robillard's Opinion on Our Software

III. Testing
    1. Expectations
    2. Observations
    3. Adjustments Performed based on Testing

IV. Web-based Previews and Downloading the Final Program
(Note: Hyperstudio stacks (like Puzzle #2 and the Haunted Mansion Sample) require the free Hyperstudio plug-in, available for Macs and PCs, from www.hyperstudio.com)
    1. Puzzle #2
    2. Haunted Mansion Sample
    3. ***************

    4. You can download "Pizarro's Haunted Mansion" in its entirety, in a self-extracting archive that includes the program, the Hyperstudio Player, documentation and special fonts. The program will run on a Macintosh and the Haunted Mansion manual includes complete installation instructions. The file HauntedMansion.sea.hqx is about 5.7 MB. To run the program, once the files have been extracted, double-click on the "Pizarro's Money Mansion" stack inside the "Haunted Mansion" folder. Enjoy!

V. Documentation
(You'll need the Adobe Acrobat Plug-In, available from www.adobe.com, in order to view the files in this section)
    1. Pedagogical Justifications of aspects of the game
    2. Installation Instructions


Suggestions and Comments on our Project are welcome: send to Gabriel Cronin. Thanks!!!


Course