VDL Categories: Vision Science
- [Ware 2004] Colin Ware. Information
Visualization: Perception for Design. Morgan Kaufmann, 2004. ISBN: 1558608192.
Section on "pre-attentive processing, pp.163-175.
[Palmer 1999] Stephen E.
Palmer. Vision Science: Photons to Phenomenology. Bradford Books, ISBN: 0262161834
- Basic concepts in perception
are integral to visual digital literacy. In this case, designers in many fields
can apply their knowledge of pre-attentive processing to create exceptionally
clear signage and symbol maps that can be used effectively under time pressure.
Interactive multimedia software
Examples of relevant applications of the
- Scientific Visualization. E.g.,
Healey, C. G., Booth, K. S., and Enns, J. T. "Visualizing Real-Time Multivariate
Data Using Preattentive Processing." ACM Transactions on Modeling and
Computer Simulation 5, 3, (1995), 190-221. http://www.csc.ncsu.edu/faculty/healey/download/tomacs.95.pdf
- Tactical maps. (A Google
image search reveals many of these.)
- Everyone receives a handout with
sets of two frames (choose from set a or set
b) and two objects to "pop out" and "hide."
- The goal is to draw the objects
somewhere in each frame and then draw things around the object to make it
pop out in one frame and to hide it in the other.
- The challenge is to use similar,
yet not the same distractors (or hiders). Please do not use color, extreme
scale changes, etc.
- Fellow students or instructor
should look at results
- before the parameters are
- before "pop-out"
or "hide" under each frame are circled
- Review by fellow students or
instructor to assess whether one frame causes object to pop out and the other
- A second review to confirm initial
reactions or troubleshoot problems.