VDL Categories: Vision Science
- [Palmer 1999] Stephen E. Palmer.
Vision Science: Photons to Phenomenology. Bradford Books, 1999. ISBN: 0262161834.
Chapter 5, Perceiving Surfaces Oriented in Depth
- There are many nice Web sites
with examples. Search Google for "depth cues". Also check out:
- Basic concepts in perception
are integral to visual digital literacy. In this case, designers in many fields
can apply their knowledge of depth cues to create a sense of 3D space on a
Blank paper for
working out ideas
Examples of relevant applications of the module
- Abstraction of representational
- Everyone receives a depth
cues handout with six sets of "face lines" and three face ovals
- The first part of the exercise
is to draw a closed form (no spaces in contour) around the six sets of face
lines such that
- it includes within it all
of the face lines without touching any of them
- it destroys the perceptual
impression that the four lines are a face.
- The second part of the exercise
is to draw four line segments similar in length to those used in the "face
lines" within each oval face-like shape, with the same goal of destroying
the effect of a face.
- Review by fellow students or
instructor to assess whether faces have been destroyed in the first part of
- Discussion about why the face
impression is easy to hard to get rid of in the fixed face line section, but
easy to destroy when the lines are rearranged.